Firelight Technologies FMOD Studio API
System::setPluginPath
Specify a base search path for plugins so they can be placed somewhere else than the directory of the main executable.
C++ Syntax
FMOD_RESULT System::setPluginPath(
const char *path
);
C Syntax
FMOD_RESULT FMOD_System_SetPluginPath(
FMOD_SYSTEM *system,
const char *path
);
C# Syntax
RESULT System.setPluginPath(
string path
);
JavaScript Syntax
System.setPluginPath(
path
);
Parameters
- path
- A character string containing a correctly formatted path to load plugins from encoded in a UTF-8 string.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
Version 1.10.03 Built on Feb 1, 2018