Firelight Technologies FMOD Studio API
Geometry::getMaxPolygons
Retrieves the maximum number of polygons and vertices allocatable for this object. This is not the number of polygons or vertices currently present.
The maximum number was set with System::createGeometry.
C++ Syntax
FMOD_RESULT Geometry::getMaxPolygons(
int *maxpolygons,
int *maxvertices
);
C Syntax
FMOD_RESULT FMOD_Geometry_GetMaxPolygons(
FMOD_GEOMETRY *geometry,
int *maxpolygons,
int *maxvertices
);
C# Syntax
RESULT Geometry.getMaxPolygons(
out int maxpolygons,
out int maxvertices
);
JavaScript Syntax
Geometry.getMaxPolygons(
maxpolygons, // writes value to maxpolygons.val
maxvertices // writes value to maxvertices.val
);
Parameters
- maxpolygons
- Address of a variable to receieve the maximum possible number of polygons in this object.
- maxvertices
- Address of a variable to receieve the maximum possible number of vertices in this object.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
Version 1.10.03 Built on Feb 1, 2018