System::setNetworkProxy

FMOD Studio API

Firelight Technologies FMOD Studio API

System::setNetworkProxy

Set a proxy server to use for all subsequent internet connections.

C++ Syntax

FMOD_RESULT System::setNetworkProxy(
  const char *proxy
);

C Syntax

FMOD_RESULT FMOD_System_SetNetworkProxy(
  FMOD_SYSTEM *system,
  const char *proxy
);

C# Syntax

RESULT System.setNetworkProxy(
  string proxy
);

JavaScript Syntax

System.setNetworkProxy(
  proxy                            
);

Parameters

proxy
The name of a proxy server encoded as a UTF-8 string in host:port format e.g. www.fmod.org:8888 (defaults to port 80 if no port is specified).

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

Remarks

Basic authentication is supported. To use it, this parameter must be in user:password@host:port format e.g. bob:[email protected]:8888 Set this parameter to 0 / NULL if no proxy is required.

See Also




Version 1.10.03 Built on Feb 1, 2018