Firelight Technologies FMOD Studio API
Geometry::setActive
Enables or disables an object from being processed in the geometry engine.
C++ Syntax
FMOD_RESULT Geometry::setActive(
bool active
);
C Syntax
FMOD_RESULT FMOD_Geometry_SetActive(
FMOD_GEOMETRY *geometry,
FMOD_BOOL active
);
C# Syntax
RESULT Geometry.setActive(
bool active
);
JavaScript Syntax
Geometry.setActive(
active
);
Parameters
- active
- true = active, false = not active. Default = true.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
Version 1.10.03 Built on Feb 1, 2018