Studio::CommandReplay::setFrameCallback

FMOD Studio API

Firelight Technologies FMOD Studio API

Studio::CommandReplay::setFrameCallback

Sets a callback that is issued when the replay reaches a new frame.

C++ Syntax

FMOD_RESULT Studio::CommandReplay::setFrameCallback(
  FMOD_STUDIO_COMMANDREPLAY_FRAME_CALLBACK callback
);

C Syntax

FMOD_RESULT FMOD_Studio_CommandReplay_SetFrameCallback(
  FMOD_STUDIO_COMMANDREPLAY *commandreplay,
  FMOD_STUDIO_COMMANDREPLAY_FRAME_CALLBACK callback
);

C# Syntax

RESULT Studio.CommandReplay.setFrameCallback(
  COMMANDREPLAY_FRAME_CALLBACK callback
);

JavaScript Syntax

CommandReplay.setFrameCallback(
  callback                         
);

Parameters

callback
The callback to use.

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

Remarks

The frame callback is called whenever a new frame of the replay is reached. Each frame command will advance the time of the replay.

See Also




Version 1.10.03 Built on Feb 1, 2018