Firelight Technologies FMOD Studio API
Studio::Bus::setMute
Sets the mute state of the bus.
C++ Syntax
FMOD_RESULT Studio::Bus::setMute(
bool mute
);
C Syntax
FMOD_RESULT FMOD_Studio_Bus_SetMute(
FMOD_STUDIO_BUS *bus,
FMOD_BOOL mute
);
C# Syntax
RESULT Studio.Bus.setMute(
bool mute
);
JavaScript Syntax
Bus.setMute(
mute
);
Parameters
- mute
- The desired mute state. true = mute, false = unmute.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Remarks
This function allows muting/unmuting of all audio routed into the bus. If mute is true, it overrides the mute state of all objects routed into this bus. If mute is false, objects routed into this bus obey their own mute state.
See Also
Version 1.10.03 Built on Feb 1, 2018