Firelight Technologies FMOD Studio API
FMOD_REVERB_MAXINSTANCES
The maximum number of global/physical reverb instances.
Each instance of a physical reverb is an instance of a FMOD_DSP_SFXREVERB dsp in the mix graph. This is unrelated to the number of possible Reverb3D objects, which is unlimited.
C/C++ Syntax
#define FMOD_REVERB_MAXINSTANCES 4
JavaScript Syntax
FMOD.REVERB_MAXINSTANCES
Values
FMOD_REVERB_MAXINSTANCES
See Also
- ChannelControl::setReverbProperties
- ChannelControl::setReverbProperties
- System::setReverbProperties
- System::getReverbProperties
Version 1.10.03 Built on Feb 1, 2018