Firelight Technologies FMOD Studio API
System::getPluginHandle
Retrieves the handle of a plugin based on its type and relative index. Use System::getNumPlugins to enumerate plugins.
C++ Syntax
FMOD_RESULT System::getPluginHandle(
FMOD_PLUGINTYPE plugintype,
int index,
unsigned int *handle
);
C Syntax
FMOD_RESULT FMOD_System_GetPluginHandle(
FMOD_SYSTEM *system,
FMOD_PLUGINTYPE plugintype,
int index,
unsigned int *handle
);
C# Syntax
RESULT System.getPluginHandle(
PLUGINTYPE plugintype,
int index,
out uint handle
);
JavaScript Syntax
System.getPluginHandle(
plugintype,
index,
handle // writes value to handle.val
);
Parameters
- plugintype
- The type of plugin type such as FMOD_PLUGINTYPE_OUTPUT, FMOD_PLUGINTYPE_CODEC or FMOD_PLUGINTYPE_DSP.
- index
- The relative index for the type of plugin.
- handle
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
Version 1.10.03 Built on Feb 1, 2018