Firelight Technologies FMOD Studio API
Channel::get3DConeOrientation
Retrieves the orientation of the sound projection cone.
C++ Syntax
FMOD_RESULT Channel::get3DConeOrientation(
FMOD_VECTOR *orientation
);
C Syntax
FMOD_RESULT FMOD_Channel_Get3DConeOrientation(
FMOD_CHANNEL *channel,
FMOD_VECTOR *orientation
);
C# Syntax
RESULT Channel.get3DConeOrientation(
out VECTOR orientation
);
JavaScript Syntax
Channel.get3DConeOrientation(
orientation // writes value to orientation.val
);
Parameters
- orientation
- Address of a variable that receives the coordinates of the sound cone orientation vector, the vector information represents the center of the sound cone.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
Version 1.10.03 Built on Feb 1, 2018