Firelight Technologies FMOD Studio API
FMOD_DSP_DELAY
Parameter types for the FMOD_DSP_TYPE_DELAY filter.
C/C++ Syntax
typedef enum {
FMOD_DSP_DELAY_CH0,
FMOD_DSP_DELAY_CH1,
FMOD_DSP_DELAY_CH2,
FMOD_DSP_DELAY_CH3,
FMOD_DSP_DELAY_CH4,
FMOD_DSP_DELAY_CH5,
FMOD_DSP_DELAY_CH6,
FMOD_DSP_DELAY_CH7,
FMOD_DSP_DELAY_CH8,
FMOD_DSP_DELAY_CH9,
FMOD_DSP_DELAY_CH10,
FMOD_DSP_DELAY_CH11,
FMOD_DSP_DELAY_CH12,
FMOD_DSP_DELAY_CH13,
FMOD_DSP_DELAY_CH14,
FMOD_DSP_DELAY_CH15,
FMOD_DSP_DELAY_MAXDELAY
} FMOD_DSP_DELAY;
JavaScript Syntax
FMOD.DSP_DELAY_CH0
FMOD.DSP_DELAY_CH1
FMOD.DSP_DELAY_CH2
FMOD.DSP_DELAY_CH3
FMOD.DSP_DELAY_CH4
FMOD.DSP_DELAY_CH5
FMOD.DSP_DELAY_CH6
FMOD.DSP_DELAY_CH7
FMOD.DSP_DELAY_CH8
FMOD.DSP_DELAY_CH9
FMOD.DSP_DELAY_CH10
FMOD.DSP_DELAY_CH11
FMOD.DSP_DELAY_CH12
FMOD.DSP_DELAY_CH13
FMOD.DSP_DELAY_CH14
FMOD.DSP_DELAY_CH15
FMOD.DSP_DELAY_MAXDELAY
Values
FMOD_DSP_DELAY_CH0
(Type:float) - Channel #0 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH1
(Type:float) - Channel #1 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH2
(Type:float) - Channel #2 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH3
(Type:float) - Channel #3 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH4
(Type:float) - Channel #4 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH5
(Type:float) - Channel #5 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH6
(Type:float) - Channel #6 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH7
(Type:float) - Channel #7 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH8
(Type:float) - Channel #8 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH9
(Type:float) - Channel #9 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH10
(Type:float) - Channel #10 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH11
(Type:float) - Channel #11 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH12
(Type:float) - Channel #12 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH13
(Type:float) - Channel #13 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH14
(Type:float) - Channel #14 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_CH15
(Type:float) - Channel #15 Delay in ms. 0 to 10000. Default = 0.
FMOD_DSP_DELAY_MAXDELAY
(Type:float) - Maximum delay in ms. 0 to 10000. Default = 10.
Remarks
Note. Every time MaxDelay is changed, the plugin re-allocates the delay buffer. This means the delay will dissapear at that time while it refills its new buffer.
A larger MaxDelay results in larger amounts of memory allocated.
Channel delays above MaxDelay will be clipped to MaxDelay and the delay buffer will not be resized.
NOTE! Not supported on PlayStation 3.
See Also
Version 1.10.03 Built on Feb 1, 2018