Reverb3D::setProperties

FMOD Studio API

Firelight Technologies FMOD Studio API

Reverb3D::setProperties

Sets reverb parameters for the current reverb object.
Reverb parameters can be set manually, or automatically using the pre-defined presets given in the fmod_common.h header.

C++ Syntax

FMOD_RESULT Reverb3D::setProperties(
  const FMOD_REVERB_PROPERTIES *properties
);

C Syntax

FMOD_RESULT FMOD_Reverb3D_SetProperties(
  FMOD_REVERB3D *reverb3d,
  const FMOD_REVERB_PROPERTIES *properties
);

C# Syntax

RESULT Reverb3D.setProperties(
  ref REVERB_PROPERTIES properties
);

JavaScript Syntax

Reverb3D.setProperties(
  properties                       
);

Parameters

properties
Address of an FMOD_REVERB_PROPERTIES structure which defines the attributes for the reverb.

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

See Also




Version 1.10.03 Built on Feb 1, 2018