Firelight Technologies FMOD Studio API
Sound::getNumSubSounds
Retrieves the number of subsounds stored within a sound.
C++ Syntax
FMOD_RESULT Sound::getNumSubSounds(
int *numsubsounds
);
C Syntax
FMOD_RESULT FMOD_Sound_GetNumSubSounds(
FMOD_SOUND *sound,
int *numsubsounds
);
C# Syntax
RESULT Sound.getNumSubSounds(
out int numsubsounds
);
JavaScript Syntax
Sound.getNumSubSounds(
numsubsounds // writes value to numsubsounds.val
);
Parameters
- numsubsounds
- Address of a variable that receives the number of subsounds stored within this sound.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Remarks
A format that has subsounds is usually a container format, such as FSB, DLS, MOD, S3M, XM, IT.
See Also
Version 1.10.03 Built on Feb 1, 2018