Firelight Technologies FMOD Studio API
System::getChannelsPlaying
Retrieves the number of currently playing channels.
C++ Syntax
FMOD_RESULT System::getChannelsPlaying(
int *channels,
int *realchannels
);
C Syntax
FMOD_RESULT FMOD_System_GetChannelsPlaying(
FMOD_SYSTEM *system,
int *channels,
int *realchannels
);
C# Syntax
RESULT System.getChannelsPlaying(
out int channels,
out int realchannels
);
JavaScript Syntax
System.getChannelsPlaying(
channels, // writes value to channels.val
realchannels // writes value to realchannels.val
);
Parameters
- channels
- Address of a variable that receives the number of playing channels (both real and virtual). Specify 0 or NULL to ignore.
- realchannels
- Address of a variable that receives the number of playing non-virtual channels. Specify 0 or NULL to ignore.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
Version 1.10.03 Built on Feb 1, 2018