Firelight Technologies FMOD Studio API
System::getGeometrySettings
Retrieves the maximum world size for the geometry engine.
C++ Syntax
FMOD_RESULT System::getGeometrySettings(
float *maxworldsize
);
C Syntax
FMOD_RESULT FMOD_System_GetGeometrySettings(
FMOD_SYSTEM *system,
float *maxworldsize
);
C# Syntax
RESULT System.getGeometrySettings(
out float maxworldsize
);
JavaScript Syntax
System.getGeometrySettings(
maxworldsize // writes value to maxworldsize.val
);
Parameters
- maxworldsize
- Pointer to a float to receieve the maximum world size.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
Version 1.10.03 Built on Feb 1, 2018