Firelight Technologies FMOD Studio API
Studio::CommandReplay::stop
Stops the command replay.
C++ Syntax
FMOD_RESULT Studio::CommandReplay::stop();
C Syntax
FMOD_RESULT FMOD_Studio_CommandReplay_Stop(FMOD_STUDIO_COMMANDREPLAY *commandreplay);
C# Syntax
RESULT Studio.CommandReplay.stop();
JavaScript Syntax
CommandReplay.stop();
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Remarks
This function stops the replay.
Unless the FMOD_STUDIO_COMMANDREPLAY_SKIP_CLEANUP flag has been used, all resources that were created as part of the replay will be removed when the replay stops.
See Also
Version 1.10.03 Built on Feb 1, 2018