Firelight Technologies FMOD Studio API
FMOD_STUDIO_LOAD_MEMORY_MODE
Specifies how to use the memory buffer passed to Studio::System::loadBankMemory.
C/C++ Syntax
typedef enum {
FMOD_STUDIO_LOAD_MEMORY,
FMOD_STUDIO_LOAD_MEMORY_POINT
} FMOD_STUDIO_LOAD_MEMORY_MODE;
JavaScript Syntax
FMOD.STUDIO_LOAD_MEMORY
FMOD.STUDIO_LOAD_MEMORY_POINT
FMOD.STUDIO_LOAD_MEMORY_FORCEINT
Values
FMOD_STUDIO_LOAD_MEMORY
Duplicates the memory into its own buffers, memory can be freed after Studio::System::loadBankMemory returns.
FMOD_STUDIO_LOAD_MEMORY_POINT
Copies the memory pointer without duplicating the memory into its own buffers, memory can be freed after receiving a FMOD_STUDIO_SYSTEM_CALLBACK_BANK_UNLOAD callback.
See Also
Version 1.10.03 Built on Feb 1, 2018