System::getRecordPosition

FMOD Studio API

Firelight Technologies FMOD Studio API

System::getRecordPosition

Retrieves the current recording position of the record buffer in PCM samples.

C++ Syntax

FMOD_RESULT System::getRecordPosition(
  int id,
  unsigned int *position
);

C Syntax

FMOD_RESULT FMOD_System_GetRecordPosition(
  FMOD_SYSTEM *system,
  int id,
  unsigned int *position
);

C# Syntax

RESULT System.getRecordPosition(
  int id,
  out uint position
);

JavaScript Syntax

System.getRecordPosition(
  id,                              
  position                         // writes value to position.val
);

Parameters

id
Enumerated driver ID. This must be in a valid range delimited by System::getRecordNumDrivers.
position
Address of a variable to receieve the current recording position in PCM samples.

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

Remarks

Will return FMOD_ERR_RECORD_DISCONNECTED if the driver is unplugged.

The position will return to 0 when System::recordStop is called or when a non-looping recording reaches the end.

PS4 specific note: Record devices are virtual so 'position' will continue to update if the device is unplugged (the OS is generating silence). This function will still report FMOD_ERR_RECORD_DISCONNECTED for your information though.

See Also




Version 1.10.03 Built on Feb 1, 2018