Firelight Technologies FMOD Studio API
System::mixerResume
Resume mixer thread and reacquire access to audio hardware.
C++ Syntax
FMOD_RESULT System::mixerResume();
C Syntax
FMOD_RESULT FMOD_System_MixerResume(FMOD_SYSTEM *system);
C# Syntax
RESULT System.mixerResume();
JavaScript Syntax
System.mixerResume();
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Remarks
Used on mobile platforms when entering the foreground after being suspended.
All internal state will resume, i.e. created sound and channels are still valid and playback will continue.
Android specific: Must be called on the same thread as System::mixerSuspend.
See Also
Version 1.10.03 Built on Feb 1, 2018