Firelight Technologies FMOD Studio API
Studio::EventInstance::set3DAttributes
Sets the 3D position, velocity and orientation for the event instance.
C++ Syntax
FMOD_RESULT Studio::EventInstance::set3DAttributes(
FMOD_3D_ATTRIBUTES *attributes
);
C Syntax
FMOD_RESULT FMOD_Studio_EventInstance_Set3DAttributes(
FMOD_STUDIO_EVENTINSTANCE *eventinstance,
FMOD_3D_ATTRIBUTES *attributes
);
C# Syntax
RESULT Studio.EventInstance.set3DAttributes(
_3D_ATTRIBUTES attributes
);
JavaScript Syntax
EventInstance.set3DAttributes(
attributes
);
Parameters
- attributes
- The 3D attributes to set.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Remarks
This function is used to position the event inside the 3D game world. This will update the 3D panner and any automatic Distance or Angle parameters.
See Also
Version 1.10.03 Built on Feb 1, 2018