Firelight Technologies FMOD Studio API
Geometry::getRotation
Retrieves the orientation of the geometry object.
C++ Syntax
FMOD_RESULT Geometry::getRotation(
FMOD_VECTOR *forward,
FMOD_VECTOR *up
);
C Syntax
FMOD_RESULT FMOD_Geometry_GetRotation(
FMOD_GEOMETRY *geometry,
FMOD_VECTOR *forward,
FMOD_VECTOR *up
);
C# Syntax
RESULT Geometry.getRotation(
out VECTOR forward,
out VECTOR up
);
JavaScript Syntax
Geometry.getRotation(
forward, // writes value to forward.val
up // writes value to up.val
);
Parameters
- forward
- Address of a variable that receives the forwards orientation of the geometry object. Specify 0 or NULL to ignore.
- up
- Address of a variable that receives the upwards orientation of the geometry object. Specify 0 or NULL to ignore.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Remarks
See remarks in System::set3DListenerAttributes for more description on forward and up vectors.
See Also
Version 1.10.03 Built on Feb 1, 2018