Firelight Technologies FMOD Studio API
DSPConnection::getType
Returns the type of the connection between 2 DSP units. This can be FMOD_DSPCONNECTION_TYPE_STANDARD, FMOD_DSPCONNECTION_TYPE_SIDECHAIN, FMOD_DSPCONNECTION_TYPE_SEND or FMOD_DSPCONNECTION_TYPE_SEND_SIDECHAIN.
C++ Syntax
FMOD_RESULT DSPConnection::getType(
FMOD_DSPCONNECTION_TYPE *type
);
C Syntax
FMOD_RESULT FMOD_DSPConnection_GetType(
FMOD_DSPCONNECTION *dspconnection,
FMOD_DSPCONNECTION_TYPE *type
);
C# Syntax
RESULT DSPConnection.getType(
out DSPCONNECTION_TYPE type
);
JavaScript Syntax
DSPConnection.getType(
type // writes value to type.val
);
Parameters
- type
- Address of the variable to receive the type of connection between 2 DSP units. See FMOD_DSPCONNECTION_TYPE.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
Version 1.10.03 Built on Feb 1, 2018