ChannelGroup::set3DDistanceFilter

FMOD Studio API

Firelight Technologies FMOD Studio API

ChannelGroup::set3DDistanceFilter

Control the behaviour of a 3D distance filter, whether to enable or disable it, and frequency characteristics.

C++ Syntax

FMOD_RESULT ChannelGroup::set3DDistanceFilter(
  bool custom,
  float customLevel,
  float centerFreq
);

C Syntax

FMOD_RESULT FMOD_ChannelGroup_Set3DDistanceFilter(
  FMOD_CHANNELGROUP *channelgroup,
  FMOD_BOOL custom,
  float customLevel,
  float centerFreq
);

C# Syntax

RESULT ChannelGroup.set3DDistanceFilter(
  bool custom,
  float customLevel,
  float centerFreq
);

JavaScript Syntax

ChannelGroup.set3DDistanceFilter(
  custom,                          
  customLevel,                     
  centerFreq                       
);

Parameters

custom
Specify true to disable FMOD distance rolloff calculation. Default = false.
customLevel
Specify a attenuation factor manually here, where 1.0 = no attenuation and 0 = complete attenuation. Default = 1.0.
centerFreq
Specify a center frequency in hz for the high-pass filter used to simulate distance attenuation, from 10.0 to 22050.0. Default = 1500.0.

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

See Also




Version 1.10.03 Built on Feb 1, 2018