Firelight Technologies FMOD Studio API
Geometry::setPosition
Sets the position of the object in world space, which is the same space FMOD sounds and listeners reside in.
C++ Syntax
FMOD_RESULT Geometry::setPosition(
const FMOD_VECTOR *position
);
C Syntax
FMOD_RESULT FMOD_Geometry_SetPosition(
FMOD_GEOMETRY *geometry,
const FMOD_VECTOR *position
);
C# Syntax
RESULT Geometry.setPosition(
ref VECTOR position
);
JavaScript Syntax
Geometry.setPosition(
position
);
Parameters
- position
- Pointer to a vector containing the 3D position of the object.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
Version 1.10.03 Built on Feb 1, 2018