FMOD_OUTPUT_OBJECT3DUPDATE_CALLBACK

FMOD Studio API

Firelight Technologies FMOD Studio API

FMOD_OUTPUT_OBJECT3DUPDATE_CALLBACK

Called from the mixer thread once for every acquired 3D object every mix to provide 3D information and buffered audio. Called during a mix.

C/C++ Syntax

FMOD_RESULT F_CALLBACK FMOD_OUTPUT_OBJECT3DUPDATE_CALLBACK(
  FMOD_OUTPUT_STATE *output_state,
  void *object3d,
  const FMOD_OUTPUT_OBJECT3DINFO *info
);

Parameters

output_state

Pointer to the plugin state. The user can use this variable to access runtime plugin specific variables and plugin writer user data.

object3d

Pointer to native 3D audio object.

info

Pointer to an information struct that describes the 3D characteristics of the object.

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

See Also




Version 1.10.03 Built on Feb 1, 2018