FMOD_STUDIO_PLAYBACK_STATE

FMOD Studio API

Firelight Technologies FMOD Studio API

FMOD_STUDIO_PLAYBACK_STATE

These values describe the playback state of an event instance.

C/C++ Syntax

typedef enum {
  FMOD_STUDIO_PLAYBACK_PLAYING,
  FMOD_STUDIO_PLAYBACK_SUSTAINING,
  FMOD_STUDIO_PLAYBACK_STOPPED,
  FMOD_STUDIO_PLAYBACK_STARTING,
  FMOD_STUDIO_PLAYBACK_STOPPING
} FMOD_STUDIO_PLAYBACK_STATE;

JavaScript Syntax

FMOD.STUDIO_PLAYBACK_PLAYING
FMOD.STUDIO_PLAYBACK_SUSTAINING
FMOD.STUDIO_PLAYBACK_STOPPED
FMOD.STUDIO_PLAYBACK_STARTING
FMOD.STUDIO_PLAYBACK_STOPPING
FMOD.STUDIO_PLAYBACK_FORCEINT

Values

FMOD_STUDIO_PLAYBACK_PLAYING

Currently playing.

FMOD_STUDIO_PLAYBACK_SUSTAINING

The timeline cursor is paused on a sustain point.

FMOD_STUDIO_PLAYBACK_STOPPED

Not playing.

FMOD_STUDIO_PLAYBACK_STARTING

Start has been called but the instance is not fully started yet.

FMOD_STUDIO_PLAYBACK_STOPPING

Stop has been called but the instance is not fully stopped yet.

See Also



Version 1.10.03 Built on Feb 1, 2018