Firelight Technologies FMOD Studio API
Sound::getName
Retrieves the name of a sound.
C++ Syntax
FMOD_RESULT Sound::getName(
char *name,
int namelen
);
C Syntax
FMOD_RESULT FMOD_Sound_GetName(
FMOD_SOUND *sound,
char *name,
int namelen
);
C# Syntax
RESULT Sound.getName(
StringBuilder name,
int namelen
);
JavaScript Syntax
Sound.getName(
name // writes value to name.val
);
Parameters
- name
- Address of a variable that receives the name of the sound encoded in a UTF-8 string.
- namelen
- Length in bytes of the target buffer to receieve the string.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Remarks
if FMOD_LOWMEM has been specified in System::createSound, this function will return "(null)".
JavaScript only :
Note: For the "name" parameter, the maximum string length is 512.
See Also
Version 1.10.03 Built on Feb 1, 2018