Firelight Technologies FMOD Studio API
Studio::EventInstance::start
Starts replay of the event instance.
C++ Syntax
FMOD_RESULT Studio::EventInstance::start();
C Syntax
FMOD_RESULT FMOD_Studio_EventInstance_Start(FMOD_STUDIO_EVENTINSTANCE *eventinstance);
C# Syntax
RESULT Studio.EventInstance.start();
JavaScript Syntax
EventInstance.start();
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Remarks
This will begin replay of the event instance. If the instance was already playing it will restart the event.
See Also
Version 1.10.03 Built on Feb 1, 2018