Studio::EventInstance::start

FMOD Studio API

Firelight Technologies FMOD Studio API

Studio::EventInstance::start

Starts replay of the event instance.

C++ Syntax

FMOD_RESULT Studio::EventInstance::start();

C Syntax

FMOD_RESULT FMOD_Studio_EventInstance_Start(FMOD_STUDIO_EVENTINSTANCE *eventinstance);

C# Syntax

RESULT Studio.EventInstance.start();

JavaScript Syntax

EventInstance.start();

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

Remarks

This will begin replay of the event instance. If the instance was already playing it will restart the event.

See Also




Version 1.10.03 Built on Feb 1, 2018