System::close

FMOD Studio API

Firelight Technologies FMOD Studio API

System::close

Closes the system object without freeing the object's memory, so the system handle will still be valid.
Closing the output renders objects created with this system object invalid. Make sure any sounds, channelgroups, geometry and dsp objects are released before closing the system object.

C++ Syntax

FMOD_RESULT System::close();

C Syntax

FMOD_RESULT FMOD_System_Close(FMOD_SYSTEM *system);

C# Syntax

RESULT System.close();

JavaScript Syntax

System.close();

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

See Also




Version 1.10.03 Built on Feb 1, 2018