Firelight Technologies FMOD Studio API
System::detachChannelGroupFromPort
Disconnect a channel group from a and route audio back to the default port of the output driver
C++ Syntax
FMOD_RESULT System::detachChannelGroupFromPort(
FMOD::ChannelGroup *channelgroup
);
C Syntax
FMOD_RESULT FMOD_System_DetachChannelGroupFromPort(
FMOD_SYSTEM *system,
FMOD_CHANNELGROUP *channelgroup
);
C# Syntax
RESULT System.detachChannelGroupFromPort(
ChannelGroup channelgroup
);
JavaScript Syntax
System.detachChannelGroupFromPort(
channelgroup
);
Parameters
- channelgroup
- Channel group to route away back to the default audio port
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
Version 1.10.03 Built on Feb 1, 2018