DSPConnection::setUserData

FMOD Studio API

Firelight Technologies FMOD Studio API

DSPConnection::setUserData

Sets a user value that the DSPConnection object will store internally. Can be retrieved with DSPConnection::getUserData.

C++ Syntax

FMOD_RESULT DSPConnection::setUserData(
  void *userdata
);

C Syntax

FMOD_RESULT FMOD_DSPConnection_SetUserData(
  FMOD_DSPCONNECTION *dspconnection,
  void *userdata
);

C# Syntax

RESULT DSPConnection.setUserData(
  IntPtr userdata
);

JavaScript Syntax

DSPConnection.setUserData(
  userdata                         
);

Parameters

userdata
Address of user data that the user wishes stored within the DSPConnection object.

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

Remarks

This function is primarily used in case the user wishes to 'attach' data to an FMOD object.

See Also




Version 1.10.03 Built on Feb 1, 2018