Firelight Technologies FMOD Studio API
FMOD_DSP_RELEASE_CALLBACK
This callback is called when the user releases a DSP unit instance. It is used to free any resources allocated during the course of the lifetime of the DSP instance or perform any shut down code needed to clean up the DSP unit.
C/C++ Syntax
FMOD_RESULT F_CALLBACK FMOD_DSP_RELEASE_CALLBACK(
FMOD_DSP_STATE *dsp_state
);
Parameters
dsp_state
Pointer to the plugin state. The user can use this variable to access runtime plugin specific variables and plugin writer user data. Do not cast this to FMOD_DSP! The handle to the user created DSP handle is stored within the FMOD_DSP_STATE structure.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Remarks
Functions that the user would have to call for this callback to be called.
Remember to return FMOD_OK at the bottom of the function, or an appropriate error code from FMOD_RESULT.
See Also
Version 1.10.03 Built on Feb 1, 2018