Firelight Technologies FMOD Studio API
SoundGroup::getName
Retrieves the name of the sound group.
C++ Syntax
FMOD_RESULT SoundGroup::getName(
char *name,
int namelen
);
C Syntax
FMOD_RESULT FMOD_SoundGroup_GetName(
FMOD_SOUNDGROUP *soundgroup,
char *name,
int namelen
);
C# Syntax
RESULT SoundGroup.getName(
StringBuilder name,
int namelen
);
JavaScript Syntax
SoundGroup.getName(
name // writes value to name.val
);
Parameters
- name
- Address of a variable that receives the name of the sound group.
- namelen
- Length in bytes of the target buffer to receieve the string.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Remarks
JavaScript only :
Note: For the "name" parameter, the maximum string length is 512.
See Also
Version 1.10.03 Built on Feb 1, 2018