ChannelControl::isPlaying

FMOD Studio API

Firelight Technologies FMOD Studio API

ChannelControl::isPlaying

Retrieves the playing state.

C++ Syntax

FMOD_RESULT ChannelControl::isPlaying(
  bool *isplaying
);

Parameters

isplaying

Address of a variable that receives the current playing status, true = currently playing a sound, false = not playing a sound.

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

See Also




Version 1.10.03 Built on Feb 1, 2018