Studio::CommandReplay::getPaused

FMOD Studio API

Firelight Technologies FMOD Studio API

Studio::CommandReplay::getPaused

Retrieves the paused state of the replay.

C++ Syntax

FMOD_RESULT Studio::CommandReplay::getPaused(
  bool *paused
);

C Syntax

FMOD_RESULT FMOD_Studio_CommandReplay_GetPaused(
  FMOD_STUDIO_COMMANDREPLAY *commandreplay,
  FMOD_BOOL *paused
);

C# Syntax

RESULT Studio.CommandReplay.getPaused(
  out bool paused
);

JavaScript Syntax

CommandReplay.getPaused(
  paused                           // writes value to paused.val
);

Parameters

paused
Address of the variable to hold the paused state.

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

See Also




Version 1.10.03 Built on Feb 1, 2018