System::loadGeometry

FMOD Studio API

Firelight Technologies FMOD Studio API

System::loadGeometry

Creates a geometry object from a block of memory which contains pre-saved geometry data, saved by Geometry::save.

C++ Syntax

FMOD_RESULT System::loadGeometry(
  const void *data,
  int datasize,
  FMOD::Geometry **geometry
);

C Syntax

FMOD_RESULT FMOD_System_LoadGeometry(
  FMOD_SYSTEM *system,
  const void *data,
  int datasize,
  FMOD_GEOMETRY **geometry
);

C# Syntax

RESULT System.loadGeometry(
  IntPtr data,
  int datasize,
  out Geometry geometry
);

JavaScript Syntax

System.loadGeometry(
  data,                            
  datasize,                        
  geometry                         // writes value to geometry.val
);

Parameters

data
Address of data containing pre-saved geometry data.
datasize
Size of geometry data block in bytes.
geometry
Address of a variable to receive a newly created FMOD::Geometry object.

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

See Also




Version 1.10.03 Built on Feb 1, 2018