Firelight Technologies FMOD Studio API
System::setOutputByPlugin
Selects an output type based on the enumerated list of outputs including FMOD and 3rd party output plugins.
C++ Syntax
FMOD_RESULT System::setOutputByPlugin(
unsigned int handle
);
C Syntax
FMOD_RESULT FMOD_System_SetOutputByPlugin(
FMOD_SYSTEM *system,
unsigned int handle
);
C# Syntax
RESULT System.setOutputByPlugin(
uint handle
);
JavaScript Syntax
System.setOutputByPlugin(
handle
);
Parameters
- handle
- Handle to a pre-existing output plugin.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Remarks
(Windows Only) This function can be called after FMOD is already activated. You can use it to change the output mode at runtime. If FMOD_SYSTEM_CALLBACK_DEVICELISTCHANGED is specified use the setOutput call to change to FMOD_OUTPUTTYPE_NOSOUND if no more sound card drivers exist.
See Also
Version 1.10.03 Built on Feb 1, 2018