Firelight Technologies FMOD Studio API
ChannelGroup::removeFadePoints
Remove volume fade points on the timeline. This function will remove multiple fade points with a single call if the points lay between the 2 specified clock values (inclusive).
C++ Syntax
FMOD_RESULT ChannelGroup::removeFadePoints(
unsigned long long dspclock_start,
unsigned long long dspclock_end
);
C Syntax
FMOD_RESULT FMOD_ChannelGroup_RemoveFadePoints(
FMOD_CHANNELGROUP *channelgroup,
unsigned long long dspclock_start,
unsigned long long dspclock_end
);
C# Syntax
RESULT ChannelGroup.removeFadePoints(
ulong dspclock_start,
ulong dspclock_end
);
JavaScript Syntax
ChannelGroup.removeFadePoints(
dspclock_start,
dspclock_end
);
Parameters
- dspclock_start
- DSP clock of the parent channel group to start removing fade points from.
- dspclock_end
- DSP clock of the parent channel group to start removing fade points to.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
Version 1.10.03 Built on Feb 1, 2018