Firelight Technologies FMOD Studio API
DSP::getIdle
Retrieves the idle state of a DSP. A DSP is idle when no signal is coming into it. This can be a useful method of determining if a DSP sub branch is finished processing, so it can be disconnected for example.
C++ Syntax
FMOD_RESULT DSP::getIdle(
bool *idle
);
C Syntax
FMOD_RESULT FMOD_DSP_GetIdle(
FMOD_DSP *dsp,
FMOD_BOOL *idle
);
C# Syntax
RESULT DSP.getIdle(
out bool idle
);
JavaScript Syntax
DSP.getIdle(
idle // writes value to idle.val
);
Parameters
- idle
- Address of a variable to receive the idle state for the DSP.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Remarks
The idle state takes into account things like tails of echo filters, even if a wavetable or dsp has finished generating sound. When all nodes in a graph have finished processing, only then will it set the top level DSP state to idle.
Version 1.10.03 Built on Feb 1, 2018