Firelight Technologies FMOD Studio API
System::mixerSuspend
Suspend mixer thread and relinquish usage of audio hardware while maintaining internal state.
C++ Syntax
FMOD_RESULT System::mixerSuspend();
C Syntax
FMOD_RESULT FMOD_System_MixerSuspend(FMOD_SYSTEM *system);
C# Syntax
RESULT System.mixerSuspend();
JavaScript Syntax
System.mixerSuspend();
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Remarks
Used on mobile platforms when entering a backgrounded state to reduce CPU to 0%.
All internal state will be maintained, i.e. created sound and channels will stay available in memory.
See Also
Version 1.10.03 Built on Feb 1, 2018