Firelight Technologies FMOD Studio API
DSP::getActive
Retrieves the active state of a DSP unit.
C++ Syntax
FMOD_RESULT DSP::getActive(
bool *active
);
C Syntax
FMOD_RESULT FMOD_DSP_GetActive(
FMOD_DSP *dsp,
FMOD_BOOL *active
);
C# Syntax
RESULT DSP.getActive(
out bool active
);
JavaScript Syntax
DSP.getActive(
active // writes value to active.val
);
Parameters
- active
- Address of a variable that receives the active state of the unit. true = unit is activated, false = unit is deactivated.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
Version 1.10.03 Built on Feb 1, 2018