Channel::removeFadePoints

FMOD Studio API

Firelight Technologies FMOD Studio API

Channel::removeFadePoints

Remove volume fade points on the timeline. This function will remove multiple fade points with a single call if the points lay between the 2 specified clock values (inclusive).

C++ Syntax

FMOD_RESULT Channel::removeFadePoints(
  unsigned long long dspclock_start,
  unsigned long long dspclock_end
);

C Syntax

FMOD_RESULT FMOD_Channel_RemoveFadePoints(
  FMOD_CHANNEL *channel,
  unsigned long long dspclock_start,
  unsigned long long dspclock_end
);

C# Syntax

RESULT Channel.removeFadePoints(
  ulong dspclock_start,
  ulong dspclock_end
);

JavaScript Syntax

Channel.removeFadePoints(
  dspclock_start,                  
  dspclock_end                     
);

Parameters

dspclock_start
DSP clock of the parent channel group to start removing fade points from.
dspclock_end
DSP clock of the parent channel group to start removing fade points to.

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

See Also




Version 1.10.03 Built on Feb 1, 2018