Firelight Technologies FMOD Studio API
FMOD_OUTPUT_OBJECT3DGETINFO_CALLBACK
Called from the mixer thread to provide information about the capabilities of 3D object hardware. Called during a mix.
C/C++ Syntax
FMOD_RESULT F_CALLBACK FMOD_OUTPUT_OBJECT3DGETINFO_CALLBACK(
FMOD_OUTPUT_STATE *output_state,
int *maxhardwareobjects
);
Parameters
output_state
Pointer to the plugin state. The user can use this variable to access runtime plugin specific variables and plugin writer user data.
maxhardwareobjects
Maximum number of 3D objects supported by the audio API, if FMOD requires more objects than this number they will be automatically virtualized.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
- FMOD_OUTPUT_DESCRIPTION
- FMOD_OUTPUT_STATE
- FMOD_OUTPUT_OBJECT3DALLOC_CALLBACK
- FMOD_OUTPUT_OBJECT3DFREE_CALLBACK
- FMOD_OUTPUT_OBJECT3DUPDATE_CALLBACK
Version 1.10.03 Built on Feb 1, 2018