Firelight Technologies FMOD Studio API
Studio::CommandReplay::getPlaybackState
Retrieves the playback state.
C++ Syntax
FMOD_RESULT Studio::CommandReplay::getPlaybackState(
FMOD_STUDIO_PLAYBACK_STATE *state
);
C Syntax
FMOD_RESULT FMOD_Studio_CommandReplay_GetPlaybackState(
FMOD_STUDIO_COMMANDREPLAY *commandreplay,
FMOD_STUDIO_PLAYBACK_STATE *state
);
C# Syntax
RESULT Studio.CommandReplay.getPlaybackState(
out PLAYBACK_STATE state
);
JavaScript Syntax
CommandReplay.getPlaybackState(
state // writes value to state.val
);
Parameters
- state
- The address of the variable to hold the playback state. Specify 0 or NULL to ignore.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
Version 1.10.03 Built on Feb 1, 2018