Firelight Technologies FMOD Studio API
Channel::get3DSpread
Retrieves the spread of a 3D sound in speaker space.
C++ Syntax
FMOD_RESULT Channel::get3DSpread(
float *angle
);
C Syntax
FMOD_RESULT FMOD_Channel_Get3DSpread(
FMOD_CHANNEL *channel,
float *angle
);
C# Syntax
RESULT Channel.get3DSpread(
out float angle
);
JavaScript Syntax
Channel.get3DSpread(
angle // writes value to angle.val
);
Parameters
- angle
- Address of a variable that receives the speaker spread angle.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
See Also
Version 1.10.03 Built on Feb 1, 2018