ChannelGroup::set3DConeOrientation

FMOD Studio API

Firelight Technologies FMOD Studio API

ChannelGroup::set3DConeOrientation

Sets the orientation of the sound projection cone.

C++ Syntax

FMOD_RESULT ChannelGroup::set3DConeOrientation(
  FMOD_VECTOR *orientation
);

C Syntax

FMOD_RESULT FMOD_ChannelGroup_Set3DConeOrientation(
  FMOD_CHANNELGROUP *channelgroup,
  FMOD_VECTOR *orientation
);

C# Syntax

RESULT ChannelGroup.set3DConeOrientation(
  ref VECTOR orientation
);

JavaScript Syntax

ChannelGroup.set3DConeOrientation(
  orientation                      
);

Parameters

orientation
Coordinates of the sound cone orientation vector, the vector information represents the center of the sound cone.

Return Values

If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.

Remarks

This function has no effect unless the cone angle and cone outside volume have also been set to values other than the default.

See Also




Version 1.10.03 Built on Feb 1, 2018