Firelight Technologies FMOD Studio API
System::getChannel
Retrieves a handle to a channel by ID.
C++ Syntax
FMOD_RESULT System::getChannel(
int channelid,
FMOD::Channel **channel
);
C Syntax
FMOD_RESULT FMOD_System_GetChannel(
FMOD_SYSTEM *system,
int channelid,
FMOD_CHANNEL **channel
);
C# Syntax
RESULT System.getChannel(
int channelid,
out Channel channel
);
JavaScript Syntax
System.getChannel(
channelid,
channel // writes value to channel.val
);
Parameters
- channelid
- Index in the FMOD channel pool. Specify a channel number from 0 to the 'maxchannels' value specified in System::init minus 1.
- channel
- Address of a variable that receives a pointer to the requested channel.
Return Values
If the function succeeds then the return value is FMOD_OK.
If the function fails then the return value will be one of the values defined in the FMOD_RESULT enumeration.
Remarks
This function is mainly for getting handles to existing (playing) channels and setting their attributes.
See Also
Version 1.10.03 Built on Feb 1, 2018