|
- n -
- name : SimObject
- nearClip : LevelInfo
- nearDist : ReflectorDesc
- neverImport : TSShapeConstructor
- neverImportMesh : TSShapeConstructor
- newtonMode : Camera
- newtonRotation : Camera
- nightColor : ScatterSky
- nightCubemap : ScatterSky
- nightFogColor : ScatterSky
- nightScale : TimeOfDay
- noBillboards : GroundCover
- noCorrection : PxMultiActorData
- noCorrections : PhysicsShape
- Node : MeshRoad , River , DecalRoad
- noIndividualDamage : StaticShapeData
- normalForce : HoverVehicleData
- normalMap : Material , TerrainMaterial
- noShapes : GroundCover
- noSmoothing : PhysicsShape
- numbersOnly : GuiControlProfile
- numBounces : DebrisData
- numDmgEmitterAreas : VehicleData
- numDrops : Precipitation
- numFences : GuiCanvas
- numSegments : SplashData
- numSlotsToPlay : SFXPlayList
- numSplits : LightDescription , LightBase , Sun , ScatterSky
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