Torque 3D - Script Manual: GuiPaneControl Class Reference

TorqueScript

Main   Class List   Namespace List   Online

GuiPaneControl Class Reference
[Container Controls]

A collapsable pane control. More...

Inheritance diagram for GuiPaneControl:

List of all members.

Public Member Functions

void setCollapsed (bool collapse)
 Collapse or un-collapse the control.

Public Attributes

Pane

bool barBehindText
 Whether to draw the bitmapped pane bar behind the header text, too.
string caption
 Text label to display as the pane header.
string captionID
 String table text ID to use as caption string (overrides 'caption').
bool collapsable
 Whether the pane can be collapsed by clicking its header.

Detailed Description

A collapsable pane control.

This class wraps a single child control and displays a header with caption above it. If you click the header it will collapse or expand (if collapsable is enabled). The control resizes itself based on its collapsed/expanded size.
In the GUI editor, if you just want the header you can make collapsable false. The caption field lets you set the caption; it expects a bitmap (from the GuiControlProfile) that contains two images - the first is displayed when the control is expanded and the second is displayed when it is collapsed. The header is sized based on the first image.

Example:
new GuiPaneControl()
{
   caption = "Example Pane";
   collapsable = "1";
   barBehindText = "1";
   //Properties not specific to this control have been omitted from this example.
};

Member Function Documentation

void GuiPaneControl::setCollapsed ( bool  collapse  ) 

Collapse or un-collapse the control.

Parameters:
collapse True to collapse the control, false to un-collapse it

Member Data Documentation

Whether to draw the bitmapped pane bar behind the header text, too.

Text label to display as the pane header.

String table text ID to use as caption string (overrides 'caption').

Whether the pane can be collapsed by clicking its header.



Copyright © GarageGames, LLC. All Rights Reserved.