Torque 3D - Script Manual: $Con Namespace Reference

TorqueScript

Main   Class List   Namespace List   Online

$Con Namespace Reference

Variables

bool alwaysUseDebugOutput
 Determines whether to send output to the platform's "debug" system.
string File
 The currently executing script file.
bool logBufferEnabled
 If true, the log buffer will be enabled.
int objectCopyFailures
 If greater than zero then it counts the number of object creation failures based on a missing copy object and does not report an error..
int printLevel
 This is deprecated.
string Root
 The mod folder for the currently executing script file.
bool useTimestamp
 If true a timestamp is prepended to every console message.
bool warnUndefinedVariables
 If true, a warning will be displayed in the console whenever a undefined variable is used in script.


Copyright © GarageGames, LLC. All Rights Reserved.