Torque 3D - Script Manual: Font

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Font
[Rendering]

Various helpers for working with fonts from script. More...

Functions

void dumpFontCacheStatus ()
 Dumps to the console a full description of all cached fonts, along with info on the codepoints each contains.
void duplicateCachedFont (string oldFontName, int oldFontSize, string newFontName)
 Copy the specified old font to a new name. The new copy will not have a platform font backing it, and so will never have characters added to it. But this is useful for making copies of fonts to add postprocessing effects to via exportCachedFont.
void exportCachedFont (string faceName, int fontSize, string fileName, int padding, int kerning)
 Export specified font to the specified filename as a PNG. The image can then be processed in Photoshop or another tool and reimported using importCachedFont. Characters in the font are exported as one long strip.
void importCachedFont (string faceName, int fontSize, string fileName, int padding, int kerning)
 Import an image strip from exportCachedFont. Call with the same parameters you called exportCachedFont.
void populateAllFontCacheRange (int rangeStart, int rangeEnd)
 Populate the font cache for all fonts with Unicode code points in the specified range.
void populateAllFontCacheString (string string)
 Populate the font cache for all fonts with characters from the specified string.
void populateFontCacheRange (string faceName, int fontSize, int rangeStart, int rangeEnd)
 Populate the font cache for the specified font with Unicode code points in the specified range.
void populateFontCacheString (string faceName, int fontSize, string string)
 Populate the font cache for the specified font with characters from the specified string.
void writeFontCache ()
 Force all cached fonts to serialize themselves to the cache.

Detailed Description

Various helpers for working with fonts from script.


Function Documentation

void dumpFontCacheStatus (  ) 

Dumps to the console a full description of all cached fonts, along with info on the codepoints each contains.

void duplicateCachedFont ( string  oldFontName,
int  oldFontSize,
string  newFontName 
)

Copy the specified old font to a new name. The new copy will not have a platform font backing it, and so will never have characters added to it. But this is useful for making copies of fonts to add postprocessing effects to via exportCachedFont.

Parameters:
oldFontName The name of the font face to copy.
oldFontSize The size of the font to copy.
newFontName The name of the new font face.
void exportCachedFont ( string  faceName,
int  fontSize,
string  fileName,
int  padding,
int  kerning 
)

Export specified font to the specified filename as a PNG. The image can then be processed in Photoshop or another tool and reimported using importCachedFont. Characters in the font are exported as one long strip.

Parameters:
faceName The name of the font face.
fontSize The size of the font in pixels.
fileName The file name and path for the output PNG.
padding The padding between characters.
kerning The kerning between characters.
void importCachedFont ( string  faceName,
int  fontSize,
string  fileName,
int  padding,
int  kerning 
)

Import an image strip from exportCachedFont. Call with the same parameters you called exportCachedFont.

Parameters:
faceName The name of the font face.
fontSize The size of the font in pixels.
fileName The file name and path for the input PNG.
padding The padding between characters.
kerning The kerning between characters.
void populateAllFontCacheRange ( int  rangeStart,
int  rangeEnd 
)

Populate the font cache for all fonts with Unicode code points in the specified range.

Parameters:
rangeStart The start Unicode point.
rangeEnd The end Unicode point.
Note:
We only support BMP-0, so code points range from 0 to 65535.
void populateAllFontCacheString ( string  string  ) 

Populate the font cache for all fonts with characters from the specified string.

void populateFontCacheRange ( string  faceName,
int  fontSize,
int  rangeStart,
int  rangeEnd 
)

Populate the font cache for the specified font with Unicode code points in the specified range.

Parameters:
faceName The name of the font face.
fontSize The size of the font in pixels.
rangeStart The start Unicode point.
rangeEnd The end Unicode point.
Note:
We only support BMP-0, so code points range from 0 to 65535.
void populateFontCacheString ( string  faceName,
int  fontSize,
string  string 
)

Populate the font cache for the specified font with characters from the specified string.

Parameters:
faceName The name of the font face.
fontSize The size of the font in pixels.
string The string to populate.
void writeFontCache (  ) 

Force all cached fonts to serialize themselves to the cache.



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